GameDriver Blog

GameDriver Test Automation and AI

Written by Dellaney Flatt | Jun 4, 2025 6:09:44 PM

 

With our Game Quality Forum presentation and workshop on the horizon, and some important product updates in the pipeline, we figured we’d answer the question upfront:

Is GameDriver using AI?

Of course, but not blindly, and not to chase the hype train.

This isn’t about buzzwords or investor bait. It’s about what we’ve been building, testing, and refining to make the hard parts of QA faster, simpler, and more accessible

We’re a company built on quality, and we practice what we preach.
That means we don’t simply add AI to features to check a marketing box.
While we’re not ready to spill all the details just yet, here’s what GameDriver is NOT using AI for:

  • Not to generate flaky, unreliable tests that break the minute your UI changes.

  • Not to simulate “mass users” blindly with a black box and hope for the best.

  • Not to replace an actual QA strategy with a chatbot.

Stay tuned - we’ll be sharing more soon.

And if you’ll be at GQF, book a meeting with us on-site:
Here